
- Xcom more enemies mod mod#
- Xcom more enemies mod series#
that never appear (except Pistol) in XCOM: Enemy Within - Zhang Pistol.
You wouldn't want to do this with any mods that add actual content (new flags/models/weapons/classes etc.), but all of the mods listed here should be togglable at will. Garrys Mod (also known as GMod) is a popular sandbox game that was originally. Show Enemies on Mission Planning is a small mod that will save you a lot of time by displaying the enemy types and. I havent seen a pectoid, muton, or berserker for. More enemies are cool but I would like to see more variety at late game.
Always Show Shot Breakdowns: Saves you from having to click the left-arrow on the attack screen all the time (which is actually a bug)Īlso, the "experimental mod" mentioned by the other answer, Ignore Missing Content Warning, allows you to force-load a save game created with mods that are no longer installed. I believe when I was first looking there was a bunch of settings for specific enemy groups, but I guess it has to be a group and you can't just specify say, 1 or 2 extra troopers per pod. No Startup Movies: Skips the movies at the start of the game, speeding up the initial load time. If you like to color-code your soldiers by class, Automatically Color Units or Character Pool Uniforms will save you time. You may bring eight soldiers on missions and retake countries for X-Com through multiple alien base assaults. For more information on Long War Studios, visit their office website at. The fifth and last mod from the Long War Studios team is still in the works and we’ll be sharing more details soon. X-Com soldiers now have eight classes and have an array of new items to employ. The fourth mod that will be coming to XCOM 2 is the Alien Pack mod and will add 10 new alien enemies. Strip Primary Weapons: Adds a button to remove all weapons from all non-mission soldiers before a mission. This overhaul mod changes a number of X-Com features and settings to create a far longer and more intense conflict with the aliens. Overwatch all: Same, but for Overwatch. XCOM: Enemy Unknown AlvintheElf 8 years ago 1 I'm looking for a mod that either enables the unshackled AI on normal mode, or removes the crit and aim bonus of aliens from classic mode. Evac all: Adds a button to evac all units at once, rather than having to do it one-by-one. Instant Avenger Menu: Instantly move between rooms in the Avenger. In addition to Stop Wasting My Time (made by a very mysterious and handsome author) already mentioned, there are a few other time-saving mods I highly recommend: According to one of the mods core developers, Amineri, the mod started as a series of changes to the base games configuration file, and grew more.